“The thing with the War on Drugs is it tries to deal with a health problem as if it was a legal problem. Addiction is an effect of human unhappiness and human suffering. When people are distressed, they want to soothe their distress. When people are in pain, they want to soothe their pain. So the real question is, not “Why the addiction?” but “Why the pain?””—Dr. Gabor Maté in The House I Live In (via amelancholybaby)
“When the sadness comes, don’t welcome it in.
Let it stand outside your door all night in the pouring rain and
don’t pay attention to the rapid knocking.
After a while, it will stop
but its presence will continue to be a welcome mat
outside your front door.
Start wiping your feet on its chest,
start wringing it out in the dirt,
start using the back door instead.
When the sadness comes, tell it to leave.
Hold its bones in the palms of your hands
and say, ‘You do not belong here.’”—Advice For Sixteen Year Old Girls with Blue Hair or Things Your Mother Never Taught You (via bitchtopiamag)
Breaking stories down for a computer “involves not only encoding story elements like characters, events, and plot, but also the ‘common sense’ people take for granted”, said Sarlej. Telling a story is simple enough for a child to do, but stories are actually “incredibly complex”.
"For example, if Bob gives Alice an apple, Alice will have the apple, and Bob will not. To a person, that’s obvious, and doesn’t require explanation. If Bob punches Carl, people would generally assume Carl will be unhappy about it, but a computer doesn’t have the ‘common sense’ to make such an inference. In a computer programme, details like this must be explicitly spelled out," she said.
Current results are fairly rudimentary but, according to Scarlej’s supervisor, computers “will be making interesting and meaningful contributions to literature within the next decade.”